Посты с тэгом: task unification

The LAB: Innovating The Kindle with Task Unification (January 2009)

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As we await the arrival of Amazon’s Kindle 2.0, it is a perfect time to begin innovating their next generation device.  Anytime is a good time to innovate, but it is especially meaningful to innovate just as you launch your latest innovation.  It tells the world you are serious about creating a sustainable pipeline of new growth opportunities.

This month’s LAB uses the Task Unification tool of Systematic Inventive Thinking to create new concepts for the Kindle.  The definition of Task Unification is: assigning an additional job to an existing resource.  The general idea is to break the current product down into components and then systematically give each component a new task or activity.  This creates an abstract “pre-inventive” form that we then take and discover potential benefits, target markets, and adaptations that would make the innovation very useful and unique.  This is what I call “Solution-To-Problem” innovation.

My goal is to come up with innovations that are not obvious or mere incremental changes in functionality of the current device.  If that is all we wanted, we could look at the iPhone or other electronic gizmo for ideas.  I don’t own a Kindle (yet), so I will work from the Kindle User’s Guide to make my component list.

  1. Screen Display
  2. Control Buttons
  3. Keyboard
  4. Cursor bar
  5. Select Wheel
  6. Dictionary
  7. Speaker
  8. Wireless
  9. Storage
  10. Battery
  11. Search (Software)
  12. Music Player

As I try to do in all LAB sessions, I created the following innovations in about an hour:

1.  SCREEN:  Kindle makes reading easier.  It tracks how fast you read and adjusts the scrolling speed to a comfortable level.  The screen resolution adjusts to your eyeglass prescription to optimize readability (brightness, contrast, text size).

2.  SOFTWARE: Kindle helps you become a better reader.  It keeps track of how much you read, the level of difficulty, when you read, at what intervals, and at what speed.  It becomes a “reading trainer” by suggesting ways to improve your speed and comprehension based on your patterns.

3.  STORAGE:  Kindle is a book management system.  It keeps a complete inventory of all books you own or have access to, digital and physical.  It relates the material you are reading now in a newspaper article or blog to books that you own so that you are aware of the connection.  It flags you to view material in books you own as it may be relevant to what you are reading now.  It connects context.

4.  CONTROL BUTTONS:  Kindle controls other things in your home.  It becomes a universal remote to control room lights, stereo, and TV.

5.  WIRELESS:  Kindle is a social tool.  It connects you with others who have a Kindle.  It alerts them on what you are reading at that moment in Twitter-like fashion.  It connects members of a book club who are all reading the same book, and it allows members to bookmark and comment on parts of the book, all shared wirelessly or perhaps via Instant Messaging.  Kindle sends what you are reading to your Facebook, LinkedIn, MySpace, or blog so that others can see what you are reading…now.

6.  SPEAKER:  Kindle translates words and speech.  It has Text-to-Speech function so you can highlight a written passage and then hear it spoken in words over the speaker.Google-maps-street-views

7.  WIRELESS:  Kindle enhances your imagination.  It integrates Google Maps with what you are reading so that you can visually see the location that is being discussed or described.

I can’t wait for Kindle…3.0!

The LAB: Task Unification on a Guitar (July 2008)

Published date: July 26, 2008 в 11:52 am

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The suggestion from one of our readers (thanks, Erez!) is to use Task Unification on a guitar.  His  comment suggests that players have trouble keeping their guitars in tune when playing in a band.  They need to reduce the time it takes to re-tune between songs.  I liked this assignment because I play guitar, and I have a small collection of electric guitars, an acoustic guitar, and a banjo.  This will be the first time I have applied a systematic innovation process to invent new guitar concepts.  Let’s see what happens.
At least two guitar makers have addressed this with electric guitars.  Gibson has their Robot Guitar that automatically tunes itself to one of several tunings including “standard” (EADGBE) tuning.  Pull a knob, dial the tuning you want, and…presto…the guitar tunes itself.  Transperformance has their version, The Performer, which does the same but includes a clever LED on top of the guitar so you can actually track what is happening to each string.  Both have onboard computers and some sophisticated string management systems (pulleys and servos) to do this.   Here is the Robot Guitar in action:

While I consider this innovative, I see these as the traditional model of innovation:  IDENTIFY PROBLEM – FIND SOLUTION.  These guitars are cool, but they are heavily engineered and technology driven (I don’t plan to own one).  The elegance of the systematic approach is that it works in reverse: IDENTIFY SOLUTION – FIND PROBLEM THAT IS SOLVES.  This approach, in my experience, leads to simpler and thus more innovative ideas.  What would be amazing is to find solutions on the acoustic guitar without all the electronics and mechanisms inherent in electric guitars.  That is what I focused on for The LAB this month.
Task Unification is the template that assigns an additional job to an existing resource or component (either internal or external).  We start by listing the components of the product.  Here is the list I made this morning:

  1. pickguard
  2. sound hole
  3. fretboard
  4. frets
  5. bridge
  6. bridge pins
  7. dots
  8. nut
  9. strings
  10. tuners
  11. tuning pegs
  12. truss rod
  13. finish
  14. bracing

There are two tasks I want to assign, one-by-one, to each of these components:  knowing when a string is out of tune, and helping put the string back in tune…quickly.  So we phrase it this way:  “The pickguard has the additional job of knowing when the strings are out of tune.”  Then I try to imagine what the pickguard has to do to make that happen.  A more general way to innovate is to give the pickguard an additional job from a list of tasks, one-by-one, then imagining what problems that solves or what benefits that produces (using Function Follows Form).  This approach will yield a wide range of potential innovations beyond just tuning the guitar.
I came up with these ideas:
SJ-ph-LG For knowing when the guitar is out of tune:  the tuning pegs indicate when they have slipped (rotated due to the force of plucking the strings) or when the string has slipped.  It does this with some sort of pop-up indicator, perhaps gradually to the degree of slippage.  A quick scan of the tops of the tuning pegs could tell the player the status of each string independently and which ones are in most need of re-tuning.
SJ-bridge-LG For re-tuning the guitar quickly:  the bridge pins can be pushed in, perhaps in gradual notches, to place slightly more tension on a string to bring it in tune.  For playing in a band, this would be good enough until the player could use the tuners to do their regular job.  Another advantage is the bridge pins are nearest the right (strumming) hand so its convenient and unobtrusive to quickly push a bridge pin while playing.
Thank you for joining The LAB this month.  Your ideas and comments are welcomed.

The LAB: Demonstration of Task Unification (July 2008)

Published date: July 23, 2008 в 8:57 pm

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 Lab_2

Welcome to The LAB.  This month, we will focus on Task Unification.  This tool is one of five templates in the S.I.T. method of innovation.  The tool works by taking a component of a product or service and assigning it an additional task or job.

What I need from one of our readers is:  a suggested product or service.  I will use this suggestion to apply Task Unification to innovate new embodiments.  Please post your suggestion in Comments below.  Innovation results will be posted shortly!

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